No. | Ego | Psyche | Id | Description |
0 | - | - | - | Empty space |
1 | - | - | - | Invisible stopper for extending platform |
2 | - | - | - | Wind tunnel, push left |
3 | - | - | - | Wind tunnel, push right |
4-5 |   |   |   | Teleporter dome top left/right |
6-7 |   |   |   | Teleporter dome bottom left/right |
8 |  |  | - | Red arrow left |
9 |  |  | - | Red arrow right |
10 |  |  | - | Red arrow up |
11 |  |  | - | Red arrow down |
12 | - | - | - | Wind tunnel push up |
13 | - | - | - | Wind tunnel push down |
14 |  |  |  | Depressed shutdown switch |
15 | - | - | - | Bonus area start for item collection rewards |
16 |  |  |  | Collectable #1 |
17 |  |  |  | Collectable #2 |
18 |  |  |  | Collectable #3 |
19 |  |  |  | Collectable #4 |
20 |  |  |  | Collectable #5 |
21 |  |  |  | Collectable #6 |
22 |  |  |  | Collectable #7 |
23 |  |  |  | Collectable #8 |
24 |  |  |  | Collectable #9 |
25 |  |  |  | Collectable #10 |
26 |  |  |  | Collectable #11 |
27 |  |  |  | Collectable #12 |
28 |  |  |  | Collectable #13 |
29 |  |  |  | Green potion, small amount of health |
30 |  |  |  | Violet potion, large amount of health |
31 |  |  |  | Skull (Collectable sequence reset) |
32 |  |  |  | 10,000 point bonus |
33 |  |  |  | 20,000 point bonus |
34 |  |  |  | 30,000 point bonus |
35 |  |  |  | Shutdown sign |
36-39 | - | - | - | Unused |
40-47 |  |  |  | Neurons |
48-53 | - | - | - | Unused |
54-55 |   |   |   | Flammable gas in air |
56-59 |  |  |  | Horizontal electricity arc |
60-63 |  |  |  | Vertical electricity arc |
64 |  |  |  | Explosive |
65 |  |  |  | Hanging explosive |
66 |  |  |  | Mine |
67 |  |  |  | Explosive |
68-69 |   |   |   | Gas canister left/right side |
70-71 | - | - | - | Invisible explosive block |
72-73 |   |   |   | Atom bomb top left/right |
74-75 |   |   |   | Atom bomb bottom left/right |
76 |  |  |  | Ember launcher, fires left |
77 |  |  |  | Ember launcher, fires right |
78 |  |  |  | Ember launcher, fires up |
79 |  |  |  | Ember launcher, fires down |
80 |  |  |  | Hanging shooter |
81 |  |  |  | Floor shooter |
82 |  |  |  | Shooter with wall on left |
83 |  |  |  | Shooter with wall on right |
84 |  |  |  | Hanging plasma shooter |
85 |  |  |  | Floor plasma shooter |
86 |  |  |  | Plasma shooter with wall on left |
87 |  |  |  | Plasma shooter with wall on right |
88 |  |  |  | Hanging ball shooter |
89 |  |  |  | Floor ball shooter |
90 |  |  |  | Ball shooter with wall on left |
91 |  |  |  | Ball shooter with wall on right |
92-95 | - | - | - | Invisible explosive block |
96 |  |  |  | Standard minigun |
97 |  |  |  | Standard minigun + spray |
98 |  |  |  | 5-stream minigun |
99 |  |  |  | Fast 5-stream minigun |
100 |  |  |  | Weird gun |
101 |  |  |  | 3-way blitzer |
102 |  |  |  | 5-way blitzer |
103 |  |  |  | Megablam 5000 minigun |
104 |  |  |  | Standard rocket launcher |
105 |  |  |  | Twin rocket launcher |
106 |  |  |  | Quad rocket launcher |
107 |  |  |  | Starburst rocket launcher |
108 |  |  |  | Twin starburst rocket launcher |
109 |  |  |  | Quad starburst rocket launcher |
110 |  |  |  | Potpourri rocket launcher |
111 |  |  |  | Megablam rocket launcher |
112-113 |   |   |   | Stalagtites |
114-115 |   |   |   | Left/right side of pillar |
116 |  |  |  | Pillar #1 top |
117 |  |  |  | Pillar #1 bottom |
118 |  |  |  | Pillar #2 top |
119 |  |  |  | Pillar #2 bottom |
120-121 |   |   |   | Big object top left/right |
122-123 |   |   |   | Big object middle left/right |
124-125 |   |   |   | Big object bottom left/right |
126-127 |   |   |   | Ceiling slope |
128-131 |     |     |     | Block type #1 |
132-135 |     |     |     | Block type #2 |
136-139 |     |     |     | Block type #3 |
140-143 |     |     |     | Block type #4 - weird |
144-147 |     |     |     | Block type #5 |
148-151 |     |     |     | Assorted blocks |
152 |  |  |  | Extending platform middle section |
153 |  |  |  | Extending platform with wall on left |
154 |  |  |  | Extending platform with wall on right |
155 |  |  |  | Vertical pipe mid section |
156 |  |  |  | Vertical pipe top section |
157 |  |  |  | Vertical pipe bottom section |
158-159 |   |   |   | Misc small platform |
160-163 |     |     |     | Shootable block type #1 |
164-167 |     |     |     | Shootable block type #2 |
168-171 |     |     |     | Jumping damageable block type #1 |
172-175 |     |     |     | Jumping damageable block type #2 |
176-177 |   |   |   | Slow lift left/right side |
178-179 |   |   |   | Once-only lift left/right side |
180-181 |   |   |   | Up-down lift left/right side |
182-183 |   |   |   | Fast lift left/right side |
184-195 |   |   |   | Stop-start lift left/right side |
186-187 |   |   |   | Explode at full speed lift left/right side |
188-189 |   |   |   | Shooting lift left/right side |
190-191 |   |   |   | Pressure activated falling block |
192-193 |   |   |   | Left/up teleporter #1 left/right side, pairs with #2 |
194-195 |   |   |   | Right/down teleporter #2 left/right side, pairs with #1 |
196-197 |   |   |   | Left/up teleporter #3 left/right side, pairs with #4 |
198-199 |   |   |   | Right/down teleporter #4 left/right side, pairs with #3 |
200 |  |  |  | Shutdown swith in up position - this is the one to place in the level |
201-207 | - | - | - | Invisible wall |
208-239 | - | - | - | Unused |
240 |  |  |  | Hamster/blob |
241 |  |  |  | Non shooting thing |
242 |  |  |  | Shooter |
243 |  |  |  | Windmill shooter |
244 |  |  |  | Windmill fireball shooter |
245 |  |  |  | Windmill electricity shooter |
246 | - |  |  | Walking orb thing shooter |
247 | - |  |  | Walking orb thing electricity shooter |
248 | - |  |  | Flying eye shooter |
249 | - |  |  | Flying eye ball shooter |
250 | - |  |  | Flying sphere shooter |
251 | - |  |  | Flying sphere ball shooter |
252 |  |  |  | Jumping hamster/blob |
253 | - |  |  | Falling start sphere ball shooter |
254 | - | - | - | Unused |
255 | - | - | - | Player start |