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GameSuite is no longer being developed; and games development on RISC OS is currently being concentrated in other areas. However, we've included it for pure interest value; it also provides valuable resources on hacking GameSuite-based games (including the source to the GameSuite modules, and Oddball). And it's nice to have it archived safely.

Most of GameSuite release 2 has been used on a StrongARM RISC PC by phlamethrower at some point; release 3 has not been as extensively tested, but there should be no problems, as games using these routines in general work well.

32bit version of FastSpr

A 32bit version of FastSpr has been made by Bruno D'Arcangeli, and is available from his site

Download FastSpr32.zip (40K) from Bruno's site.

Release 3

GameSuite release 3, from the Stuttgart FTP archives. It includes:

  • Amnesia 1.50 (20 Apr 1995)
  • FastSpr 3.01 (16 Oct 1994)
  • Stasis 1.11 (5 Mar 1995)
  • FSPConv 2.12 (25 Apr 1995)
  • Microhelp
  • Examples
    • BallBnc, Blitzer, ScrlText, SpeedTest
    • Stasis (Prodigy, DataVox)
    • Bolmaster (playable prototype and source)
  • Sources (Amnesia, Blitz, FastSpr, FSPConv, Microhelp, Oddball, Stasis)
  • Utilities
    • Hammer 0.01 (01 Mar 1994)
    • PsychoEffect 1.00 (24 Jan 1995)
Download gs3.arc (898K). Release 3, 7 Aug 1995.

Release 2

GameSuite release 2, from Acorn User CD 1, April 1995. It includes:

  • Amnesia 1.10 (20 Jan 1995)
  • FastSpr 3.01 (16 Oct 1994)
  • Stasis 1.10 (20 Jan 1994) (?)
  • FSPConv 2.11 (12 Jan 1994) (?)
  • 3rd Party (Circle Demo)

The utilities and examples from release 3 are also included, minus Bolmaster.

Download gs2.arc (550K). Release 2, 26 Jan 1995.

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