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Asylum 2.02This new version of Asylum fixes the high-score table/finishing level crashing problem :) Jeffrey says it was caused by Asylum trying to draw from a nonexistent sprite pool - it was fixed by a recompilation of FastSpr from the GameSuite sources.
SDL AsylumThis is a cross-platform conversion of the Asylum source to C, using the SDL library. See the SourceForge pages for more details.
Older versionsAsylum 2.01This version of Asylum is patched by Jeffrey Lee. The changes are:
Version 2.00This version was gleaned from the Kosovo charity CD (Thanks Michael!). Added to this version was:
Bugs/anomalies are:
Version 1.00This is the original 2 floppy disc version of Asylum. This works fine, apart from the graphical glitch on StrongARM machines.
DemosVersion 2.00From Acorn User CD 1, April 1995. The demo of Asylum, which includes one brain level and one cell level, neither of which appear in the actual game. Most of the comments that apply to version 2 of the full game apply here, although the filenames are in the correct case.
Version 1.00From the March 1994 Acorn Computing MegaDisk. Again, the same comments apply as the full version.
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